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Bloom Aura VFX

Simple vertex animation. The animation is driven via VAT in Unreal

Simple vertex animation. The animation is driven via VAT in Unreal

Smokey texture created in Substance Designer. This texture is UV manipulated with a panning noise texture

Smokey texture created in Substance Designer. This texture is UV manipulated with a panning noise texture

This shader is pretty much the captain of this VFX. Same principle is used for most of the VFX components

Hand painted patterns drawn using Procreate

Hand painted patterns drawn using Procreate

Tiling noise texture created in Substance Designer

Tiling noise texture created in Substance Designer

Flower atlas created from Procreate

Flower atlas created from Procreate